3D Graphics Performance of Dell Venue 10 5050

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • 347 Frames
      (5.6 Fps)
    • 359 Frames
      (5.8 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 549 Frames
      (8.9 Fps)
    • 566 Frames
      (9.1 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 995 Frames
      (17.8 Fps)
    • 1027 Frames
      (18.4 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 258 Frames
      (8.6 Fps)
    • 538 Frames
      (9.0 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 232 Frames
      (7.7 Fps)
    • 487 Frames
      (8.1 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1930 MTexels/s
    • 1945 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3663 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3663 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 368 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 229 Frames
      (3.7 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 378 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 618 Frames
      (11.0 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Intel IntelĀ® HD Graphics for BayTrail