3D Graphics Performance of Dell Venue 10 5050

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • 261 Frames
      (4.2 Fps)
    • 270 Frames
      (4.4 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 418 Frames
      (6.8 Fps)
    • 430 Frames
      (6.9 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 709 Frames
      (12.7 Fps)
    • 776 Frames
      (13.9 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 234 Frames
      (7.8 Fps)
    • 441 Frames
      (7.4 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 226 Frames
      (7.6 Fps)
    • 464 Frames
      (7.7 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1365 MTexels/s
    • 1379 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3663 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3663 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 368 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 229 Frames
      (3.7 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
      (4.7 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Intel IntelĀ® HD Graphics for BayTrail