3D Graphics Performance of Sony Xperia X Performance (F8131, F8132, SO-04H, 502SO, SOV33)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 1224 Frames
      (20.7 Fps)
    • 1159 Frames
      (19.6 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 1084 Frames
      (17.5 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 2059 Frames
      (33.2 Fps)
    • 1999 Frames
      (32.2 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 3030 Frames
      (48.9 Fps)
    • 2941 Frames
      (47.4 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3385 Frames
      (60.5 Fps)
    • 5136 Frames
      (91.7 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1816 Frames
      (60.5 Fps)
    • 4171 Frames
      (69.5 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1816 Frames
      (60.6 Fps)
    • 4764 Frames
      (79.4 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 495 Frames
      (16.5 Fps)
    • 1028 Frames
      (17.1 Fps)
    • Texturing
      OpenGL ES 3.0
    • 7742 MTexels/s
    • 7788 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2512 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3634 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 161 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 1275 Frames
      (20.6 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 194 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 3030 Frames
      (54.1 Fps)