3D Graphics Performance of Meizu MX6

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 354 Frames
      (6.0 Fps)
    • 353 Frames
      (6.0 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 357 Frames
      (5.8 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 659 Frames
      (10.6 Fps)
    • 660 Frames
      (10.7 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1042 Frames
      (16.8 Fps)
    • 1045 Frames
      (16.9 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 2087 Frames
      (37.3 Fps)
    • 2123 Frames
      (37.9 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 722 Frames
      (24.1 Fps)
    • 1404 Frames
      (23.4 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 533 Frames
      (17.8 Fps)
    • 1067 Frames
      (17.8 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 241 Frames
      (8.1 Fps)
    • 515 Frames
      (8.6 Fps)
    • Texturing
      OpenGL ES 3.0
    • 2202 MTexels/s
    • 2204 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3310 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4045 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 265 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 577 Frames
      (9.3 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 286 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1654 Frames
      (29.5 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T880 MP4 (quad core)

Results from other configurations are available.