3D Graphics Performance of Sharp FS8010

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 331 Frames
      (5.6 Fps)
    • 314 Frames
      (5.3 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 287 Frames
      (4.6 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 627 Frames
      (10.1 Fps)
    • 600 Frames
      (9.7 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 903 Frames
      (14.6 Fps)
    • 862 Frames
      (13.9 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1473 Frames
      (26.3 Fps)
    • 1654 Frames
      (29.5 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 444 Frames
      (14.8 Fps)
    • 844 Frames
      (14.1 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 719 Frames
      (24.0 Fps)
    • 1344 Frames
      (22.4 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 447 Frames
      (14.9 Fps)
    • 925 Frames
      (15.4 Fps)
    • Texturing
      OpenGL ES 3.0
    • 2227 MTexels/s
    • 2249 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 508

Results from other configurations are available.