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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy S4 (Adreno 330, GT-I9506, SHV-E330)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
Car Chase
OpenGL ES 3.1 + AEP
N/A
N/A
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
N/A
Manhattan 3.1
OpenGL ES 3.1
N/A
N/A
Manhattan
OpenGL ES 3.0
757 Frames
(12.2 Fps)
714 Frames
(11.5 Fps)
T-Rex
OpenGL ES 2.0
1541 Frames
(27.5 Fps)
1501 Frames
(26.8 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
N/A
N/A
ALU 2
OpenGL ES 3.0
872 Frames
(29.1 Fps)
1702 Frames
(28.4 Fps)
Driver Overhead 2
OpenGL ES 3.0
174 Frames
(5.8 Fps)
343 Frames
(5.7 Fps)
Texturing
OpenGL ES 3.0
2488 MTexels/s
3274 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2375 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3506 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
N/A
Long term performance - Manhattan 3.1
OpenGL ES 3.1
N/A
Battery lifetime - T-Rex
OpenGL ES 2.0
227 min
Long term performance - T-Rex
OpenGL ES 2.0
1533 Frames
(27.4 Fps)
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 330
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 330
Samsung Galaxy S4 (Adreno 330, GT-I9506, SHV-E330)
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