3D Graphics Performance of Samsung Galaxy Note 7 (Adreno 530, SM-N930, SC-01J)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 609 Frames
      (10.3 Fps)
    • 1135 Frames
      (19.2 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 992 Frames
      (16.0 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 948 Frames
      (15.3 Fps)
    • 1934 Frames
      (31.2 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1757 Frames
      (28.3 Fps)
    • 2927 Frames
      (47.2 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 2918 Frames
      (52.1 Fps)
    • 5051 Frames
      (90.2 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1367 Frames
      (45.6 Fps)
    • 3670 Frames
      (61.2 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1349 Frames
      (45.0 Fps)
    • 4690 Frames
      (78.2 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 439 Frames
      (14.6 Fps)
    • 913 Frames
      (15.2 Fps)
    • Texturing
      OpenGL ES 3.0
    • 7762 MTexels/s
    • 7779 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 187 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 469 Frames
      (7.6 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported