3D Graphics Performance of Samsung Galaxy Note 7 (Adreno 530, SM-N930, SC-01J)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 502 Frames
      (8.5 Fps)
    • 967 Frames
      (16.4 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 833 Frames
      (13.4 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 821 Frames
      (13.3 Fps)
    • 1680 Frames
      (27.1 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1601 Frames
      (25.8 Fps)
    • 2655 Frames
      (42.8 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 2551 Frames
      (45.6 Fps)
    • 4597 Frames
      (82.1 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 930 Frames
      (31.0 Fps)
    • 2934 Frames
      (48.9 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1145 Frames
      (38.2 Fps)
    • 3829 Frames
      (63.8 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 379 Frames
      (12.6 Fps)
    • 750 Frames
      (12.5 Fps)
    • Texturing
      OpenGL ES 3.0
    • 6593 MTexels/s
    • 6615 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2487 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3598 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 141 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 280 Frames
      (4.5 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
      (10.6 Fps)