3D Graphics Performance of Huawei Mate 10 Pro (BLA-xxx)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 1284 Frames
      (21.7 Fps)
    • 1455 Frames
      (24.6 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 1456 Frames
      (23.5 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 2394 Frames
      (38.6 Fps)
    • 2664 Frames
      (43.0 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 3433 Frames
      (55.4 Fps)
    • 4329 Frames
      (69.8 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3354 Frames
      (59.9 Fps)
    • 7176 Frames
      (128.1 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1755 Frames
      (58.5 Fps)
    • 5054 Frames
      (84.2 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1796 Frames
      (59.9 Fps)
    • 5717 Frames
      (95.3 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 1528 Frames
      (50.9 Fps)
    • 1460 Frames
      (24.3 Fps)
    • Texturing
      OpenGL ES 3.0
    • 6830 MTexels/s
    • 6825 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3271 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3636 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 201 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 1546 Frames
      (24.9 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 208 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 3341 Frames
      (59.7 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-G72

Results from other configurations are available.