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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Huawei Mate 10 Pro (BLA-xxx)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
Car Chase
OpenGL ES 3.1 + AEP
1002 Frames
(17.0 Fps)
1097 Frames
(18.6 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
1095 Frames
(17.7 Fps)
Manhattan 3.1
OpenGL ES 3.1
1718 Frames
(27.7 Fps)
1863 Frames
(30.1 Fps)
Manhattan
OpenGL ES 3.0
2460 Frames
(39.7 Fps)
2821 Frames
(45.5 Fps)
T-Rex
OpenGL ES 2.0
3089 Frames
(55.2 Fps)
4805 Frames
(85.8 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
1530 Frames
(51.0 Fps)
4274 Frames
(71.2 Fps)
ALU 2
OpenGL ES 3.0
1637 Frames
(54.6 Fps)
4783 Frames
(79.7 Fps)
Driver Overhead 2
OpenGL ES 3.0
715 Frames
(23.9 Fps)
1097 Frames
(18.3 Fps)
Texturing
OpenGL ES 3.0
5747 MTexels/s
5811 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3271 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3630 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
170 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
1286 Frames
(20.8 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
190 min
Long term performance - T-Rex
OpenGL ES 2.0
3173 Frames
(56.7 Fps)
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-G72
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-G72
Huawei Mate 10 Pro (BLA-xxx)
Android
Vulkan
ARM Mali-G72
Huawei Mate 10 Pro (BLA-xxx)
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