3D Graphics Performance of Huawei Mate 10 Pro (BLA-xxx)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 1002 Frames
      (17.0 Fps)
    • 1097 Frames
      (18.6 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 1095 Frames
      (17.7 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 1718 Frames
      (27.7 Fps)
    • 1863 Frames
      (30.1 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 2460 Frames
      (39.7 Fps)
    • 2821 Frames
      (45.5 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3089 Frames
      (55.2 Fps)
    • 4805 Frames
      (85.8 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1530 Frames
      (51.0 Fps)
    • 4274 Frames
      (71.2 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1637 Frames
      (54.6 Fps)
    • 4783 Frames
      (79.7 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 715 Frames
      (23.9 Fps)
    • 1097 Frames
      (18.3 Fps)
    • Texturing
      OpenGL ES 3.0
    • 5747 MTexels/s
    • 5811 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3271 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3630 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 170 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 1286 Frames
      (20.8 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 190 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 3173 Frames
      (56.7 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-G72

Results from other configurations are available.