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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Apple iPhone X
Graphics
Info
High-Level Tests
Onscreen
Offscreen
Car Chase
OpenGL ES 3.1 + AEP
N/A
N/A
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
N/A
Manhattan 3.1
OpenGL ES 3.1
N/A
N/A
Manhattan
OpenGL ES 3.0
3875 Frames
(62.5 Fps)
5820 Frames
(93.9 Fps)
T-Rex
OpenGL ES 2.0
3785 Frames
(67.6 Fps)
10426 Frames
(186.2 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
N/A
N/A
ALU 2
OpenGL ES 3.0
1950 Frames
(65.0 Fps)
8299 Frames
(138.3 Fps)
Driver Overhead 2
OpenGL ES 3.0
2624 Frames
(87.5 Fps)
8755 Frames
(145.9 Fps)
Texturing
OpenGL ES 3.0
20363 MTexels/s
18763 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2585 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3691 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
N/A
Long term performance - Manhattan 3.1
OpenGL ES 3.1
N/A
Battery lifetime - T-Rex
OpenGL ES 2.0
372 min
Long term performance - T-Rex
OpenGL ES 2.0
3358 Frames
(60.0 Fps)
Device all results
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Results:
Top
Average
Median
OS
iOS
API
OpenGL
GPU
Apple A10 GPU
Results from other configurations are available.
Change OS/API/Etc.
iOS
OpenGL
Apple A10 GPU
Apple iPhone X
iOS
Metal
Apple A10 GPU
Apple iPhone X
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