3D Graphics Performance of Apple iPhone 12 Mini

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
    • 3546 Frames
      (60.0 Fps)
    • 5255 Frames
      (88.9 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
    • 4893 Frames
      (78.9 Fps)
    • Manhattan 3.1
    • 3730 Frames
      (60.2 Fps)
    • 8932 Frames
      (144.1 Fps)
    • Manhattan
    • 3735 Frames
      (60.2 Fps)
    • 12760 Frames
      (205.8 Fps)
    • T-Rex
    • 3382 Frames
      (60.4 Fps)
    • 18776 Frames
      (335.3 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
    • N/A
    • N/A
    • ALU 2
    • 1856 Frames
      (61.9 Fps)
    • 19362 Frames
      (322.7 Fps)
    • Driver Overhead 2
    • 2321 Frames
      (77.4 Fps)
    • 16650 Frames
      (277.5 Fps)
    • Texturing
    • 32192 MTexels/s
    • 29168 MTexels/s
    • Special Tests
    • Render Quality
    • N/A
    • Render Quality - HP
    • N/A
    • Battery lifetime - Manhattan 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
    • Failed / Not supported
    • Long term performance - T-Rex
    • Failed / Not supported
 
  •  
    OS
  • iOS
  •  
    API
  • Metal
  •  
    GPU
  • Apple A14 GPU