3D Graphics Performance of Apple iPhone 12 Mini

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
    • 2570 Frames
      (43.5 Fps)
    • 3248 Frames
      (55.0 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
    • 3012 Frames
      (48.6 Fps)
    • Manhattan 3.1
    • 3494 Frames
      (56.4 Fps)
    • 6135 Frames
      (99.0 Fps)
    • Manhattan
    • 3612 Frames
      (58.3 Fps)
    • 8650 Frames
      (139.5 Fps)
    • T-Rex
    • 3322 Frames
      (59.3 Fps)
    • 13604 Frames
      (242.9 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
    • N/A
    • N/A
    • ALU 2
    • 1740 Frames
      (58.0 Fps)
    • 16376 Frames
      (272.9 Fps)
    • Driver Overhead 2
    • 1796 Frames
      (59.9 Fps)
    • 12989 Frames
      (216.5 Fps)
    • Texturing
    • 23241 MTexels/s
    • 22699 MTexels/s
    • Special Tests
    • Render Quality
    • N/A
    • Render Quality - HP
    • N/A
    • Battery lifetime - Manhattan 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
    • Failed / Not supported
    • Long term performance - T-Rex
    • Failed / Not supported
 
  •  
    OS
  • iOS
  •  
    API
  • Metal
  •  
    GPU
  • Apple A14 GPU