3D Graphics Performance of ZTE Axon Tianji (A2015)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 606 Frames
      (10.3 Fps)
    • 694 Frames
      (11.8 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 683 Frames
      (11.0 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 1174 Frames
      (19.0 Fps)
    • 1192 Frames
      (19.2 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1513 Frames
      (24.4 Fps)
    • 1374 Frames
      (22.2 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 2764 Frames
      (49.4 Fps)
    • 3204 Frames
      (57.2 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1146 Frames
      (38.2 Fps)
    • 2399 Frames
      (40.0 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1798 Frames
      (59.9 Fps)
    • 4107 Frames
      (68.5 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 447 Frames
      (14.9 Fps)
    • 1041 Frames
      (17.4 Fps)
    • Texturing
      OpenGL ES 3.0
    • 4910 MTexels/s
    • 6508 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2502 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3627 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 430