3D Graphics Performance of ZTE Axon Tianji (A2015)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 425 Frames
      (7.2 Fps)
    • 694 Frames
      (11.8 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 683 Frames
      (11.0 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 1156 Frames
      (18.6 Fps)
    • 1166 Frames
      (18.8 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1412 Frames
      (22.8 Fps)
    • 1395 Frames
      (22.5 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 2695 Frames
      (48.1 Fps)
    • 3129 Frames
      (55.9 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 864 Frames
      (28.8 Fps)
    • 1947 Frames
      (32.5 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1598 Frames
      (53.3 Fps)
    • 3602 Frames
      (60.0 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 375 Frames
      (12.5 Fps)
    • 913 Frames
      (15.2 Fps)
    • Texturing
      OpenGL ES 3.0
    • 4459 MTexels/s
    • 5620 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2505 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3627 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 430