3D Graphics Performance of Sony Xperia XZ1 (G834x, SOV36, SO-01K, 701SO)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 1474 Frames
      (25.0 Fps)
    • 1414 Frames
      (23.9 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 1327 Frames
      (21.4 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 2361 Frames
      (38.1 Fps)
    • 2324 Frames
      (37.5 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 2839 Frames
      (45.8 Fps)
    • 2992 Frames
      (48.3 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3325 Frames
      (59.4 Fps)
    • 5898 Frames
      (105.3 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1785 Frames
      (59.5 Fps)
    • 4809 Frames
      (80.2 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1784 Frames
      (59.5 Fps)
    • 5334 Frames
      (88.9 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 906 Frames
      (30.2 Fps)
    • 2555 Frames
      (42.6 Fps)
    • Texturing
      OpenGL ES 3.0
    • 10019 MTexels/s
    • 9879 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 152 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 1809 Frames
      (29.2 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 235 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 3271 Frames
      (58.4 Fps)