3D Graphics Performance of Sony Xperia XZ1 (G834x, SOV36, SO-01K, 701SO)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 1447 Frames
      (24.5 Fps)
    • 1378 Frames
      (23.3 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 1303 Frames
      (21.0 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 2332 Frames
      (37.6 Fps)
    • 2296 Frames
      (37.0 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 2862 Frames
      (46.2 Fps)
    • 3010 Frames
      (48.6 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3282 Frames
      (58.6 Fps)
    • 5801 Frames
      (103.6 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1754 Frames
      (58.5 Fps)
    • 4790 Frames
      (79.8 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1755 Frames
      (58.5 Fps)
    • 5139 Frames
      (85.7 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 950 Frames
      (31.7 Fps)
    • 2526 Frames
      (42.1 Fps)
    • Texturing
      OpenGL ES 3.0
    • 9799 MTexels/s
    • 9530 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 149 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 1888 Frames
      (30.5 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 241 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 3171 Frames
      (56.6 Fps)