3D Graphics Performance of Samsung Galaxy S9+ (Mali-G72, SM-G965)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 863 Frames
      (14.6 Fps)
    • 1669 Frames
      (28.3 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 1623 Frames
      (26.2 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 1472 Frames
      (23.8 Fps)
    • 2855 Frames
      (46.1 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 2756 Frames
      (44.5 Fps)
    • 4511 Frames
      (72.8 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3288 Frames
      (58.7 Fps)
    • 7423 Frames
      (132.6 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1695 Frames
      (56.5 Fps)
    • 4859 Frames
      (81.0 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1545 Frames
      (51.5 Fps)
    • 5838 Frames
      (97.3 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 837 Frames
      (27.9 Fps)
    • 1659 Frames
      (27.7 Fps)
    • Texturing
      OpenGL ES 3.0
    • 7550 MTexels/s
    • 7416 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3271 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3636 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 150 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 863 Frames
      (13.9 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 188 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 2839 Frames
      (50.7 Fps)