3D Graphics Performance of Samsung Galaxy S9+ (Mali-G72, SM-G965)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 842 Frames
      (14.3 Fps)
    • 1587 Frames
      (26.9 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 1433 Frames
      (23.1 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 1299 Frames
      (21.0 Fps)
    • 2517 Frames
      (40.6 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 2398 Frames
      (38.7 Fps)
    • 3884 Frames
      (62.6 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3083 Frames
      (55.1 Fps)
    • 6377 Frames
      (113.9 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1652 Frames
      (55.1 Fps)
    • 4790 Frames
      (79.8 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1585 Frames
      (52.9 Fps)
    • 5891 Frames
      (98.2 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 820 Frames
      (27.3 Fps)
    • 1596 Frames
      (26.6 Fps)
    • Texturing
      OpenGL ES 3.0
    • 7452 MTexels/s
    • 7327 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3271 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3629 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 151 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 870 Frames
      (14.0 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 172 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 2793 Frames
      (49.9 Fps)