3D Graphics Performance of Samsung Galaxy S9+ (Mali-G72, SM-G965)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 828 Frames
      (14.0 Fps)
    • 1552 Frames
      (26.3 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 1375 Frames
      (22.2 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 1236 Frames
      (19.9 Fps)
    • 2411 Frames
      (38.9 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 2284 Frames
      (36.8 Fps)
    • 3779 Frames
      (61.0 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3051 Frames
      (54.5 Fps)
    • 6086 Frames
      (108.7 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1595 Frames
      (53.2 Fps)
    • 4631 Frames
      (77.2 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1571 Frames
      (52.4 Fps)
    • 5868 Frames
      (97.8 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 837 Frames
      (27.9 Fps)
    • 1646 Frames
      (27.4 Fps)
    • Texturing
      OpenGL ES 3.0
    • 7332 MTexels/s
    • 7271 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3271 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3630 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 154 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 871 Frames
      (14.1 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 172 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 2793 Frames
      (49.9 Fps)