3D Graphics Performance of Samsung Galaxy S9+ (Adreno 630, SM-G965)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 1101 Frames
      (18.6 Fps)
    • 2064 Frames
      (34.9 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 2125 Frames
      (34.3 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 1964 Frames
      (31.7 Fps)
    • 3689 Frames
      (59.5 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 2986 Frames
      (48.2 Fps)
    • 5020 Frames
      (81.0 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3344 Frames
      (59.7 Fps)
    • 8333 Frames
      (148.8 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1674 Frames
      (55.8 Fps)
    • 4605 Frames
      (76.8 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1789 Frames
      (59.6 Fps)
    • 7031 Frames
      (117.2 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 1790 Frames
      (59.7 Fps)
    • 5157 Frames
      (86.0 Fps)
    • Texturing
      OpenGL ES 3.0
    • 15258 MTexels/s
    • 14935 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 132 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 1096 Frames
      (17.7 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 257 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 2989 Frames
      (53.4 Fps)