3D Graphics Performance of Samsung Galaxy S9+ (Adreno 630, SM-G965)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 1054 Frames
      (17.8 Fps)
    • 1995 Frames
      (33.8 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 1987 Frames
      (32.1 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 1862 Frames
      (30.0 Fps)
    • 3435 Frames
      (55.4 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 2773 Frames
      (44.7 Fps)
    • 4365 Frames
      (70.4 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3243 Frames
      (57.9 Fps)
    • 7259 Frames
      (129.6 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1635 Frames
      (54.5 Fps)
    • 4526 Frames
      (75.4 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1756 Frames
      (58.5 Fps)
    • 6883 Frames
      (114.7 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 1711 Frames
      (57.0 Fps)
    • 5061 Frames
      (84.4 Fps)
    • Texturing
      OpenGL ES 3.0
    • 14975 MTexels/s
    • 14660 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 136 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 1187 Frames
      (19.2 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 257 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 2989 Frames
      (53.4 Fps)