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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy S8+ (Mali-G71, SM-G955x)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
Car Chase
OpenGL ES 3.1 + AEP
637 Frames
(10.8 Fps)
1282 Frames
(21.7 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
1261 Frames
(20.4 Fps)
Manhattan 3.1
OpenGL ES 3.1
1075 Frames
(17.3 Fps)
2140 Frames
(34.5 Fps)
Manhattan
OpenGL ES 3.0
1896 Frames
(30.6 Fps)
3053 Frames
(49.2 Fps)
T-Rex
OpenGL ES 2.0
2991 Frames
(53.4 Fps)
5358 Frames
(95.7 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
995 Frames
(33.2 Fps)
2911 Frames
(48.5 Fps)
ALU 2
OpenGL ES 3.0
1590 Frames
(53.0 Fps)
6202 Frames
(103.4 Fps)
Driver Overhead 2
OpenGL ES 3.0
341 Frames
(11.4 Fps)
693 Frames
(11.6 Fps)
Texturing
OpenGL ES 3.0
7459 MTexels/s
7580 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3270 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3625 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
174 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
829 Frames
(13.4 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
235 min
Long term performance - T-Rex
OpenGL ES 2.0
2227 Frames
(39.8 Fps)
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-G71
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-G71
Samsung Galaxy S8+ (Mali-G71, SM-G955x)
Android
Vulkan
ARM Mali-G71
Samsung Galaxy S8+ (Mali-G71, SM-G955x)
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