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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy S7 edge (Mali-T880, SM-G935x)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
143 Frames
(2.2 Fps)
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
565 Frames
(8.8 Fps)
977 Frames
(15.2 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
362 Frames
(5.6 Fps)
340 Frames
(5.3 Fps)
Car Chase
OpenGL ES 3.1 + AEP
467 Frames
(7.9 Fps)
861 Frames
(14.6 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
870 Frames
(14.0 Fps)
Manhattan 3.1
OpenGL ES 3.1
866 Frames
(14.0 Fps)
1592 Frames
(25.7 Fps)
Manhattan
OpenGL ES 3.0
1562 Frames
(25.2 Fps)
2259 Frames
(36.4 Fps)
T-Rex
OpenGL ES 2.0
2843 Frames
(50.8 Fps)
4508 Frames
(80.5 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
909 Frames
(30.3 Fps)
2487 Frames
(41.5 Fps)
ALU 2
OpenGL ES 3.0
657 Frames
(21.9 Fps)
2322 Frames
(38.7 Fps)
Driver Overhead 2
OpenGL ES 3.0
234 Frames
(7.8 Fps)
475 Frames
(7.9 Fps)
Texturing
OpenGL ES 3.0
5385 MTexels/s
5317 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3310 mB PSNR
Render Quality - HP
OpenGL ES 2.0
4045 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
192 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
445 Frames
(7.2 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
193 min
Long term performance - T-Rex
OpenGL ES 2.0
1418 Frames
(25.3 Fps)
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-T880 MP12 (dodeca core)
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-T880 MP12 (dodeca core)
Samsung Galaxy S7 edge (Mali-T880, SM-G935x)
Android
Vulkan
ARM Mali-T880 MP12 (dodeca core)
Samsung Galaxy S7 edge (Mali-T880, SM-G935x)
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