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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy S7 edge (Mali-T880, SM-G935x)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
134 Frames
(2.1 Fps)
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
517 Frames
(8.0 Fps)
880 Frames
(13.7 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
329 Frames
(5.1 Fps)
313 Frames
(4.9 Fps)
Car Chase
OpenGL ES 3.1 + AEP
450 Frames
(7.6 Fps)
823 Frames
(13.9 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
821 Frames
(13.2 Fps)
Manhattan 3.1
OpenGL ES 3.1
819 Frames
(13.2 Fps)
1511 Frames
(24.4 Fps)
Manhattan
OpenGL ES 3.0
1459 Frames
(23.5 Fps)
2107 Frames
(34.0 Fps)
T-Rex
OpenGL ES 2.0
2648 Frames
(47.3 Fps)
4147 Frames
(74.1 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
864 Frames
(28.8 Fps)
2356 Frames
(39.3 Fps)
ALU 2
OpenGL ES 3.0
630 Frames
(21.0 Fps)
2233 Frames
(37.2 Fps)
Driver Overhead 2
OpenGL ES 3.0
260 Frames
(8.7 Fps)
541 Frames
(9.0 Fps)
Texturing
OpenGL ES 3.0
5182 MTexels/s
5090 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3305 mB PSNR
Render Quality - HP
OpenGL ES 2.0
4045 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
203 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
441 Frames
(7.1 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
200 min
Long term performance - T-Rex
OpenGL ES 2.0
1482 Frames
(26.5 Fps)
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-T880 MP12 (dodeca core)
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-T880 MP12 (dodeca core)
Samsung Galaxy S7 edge (Mali-T880, SM-G935x)
Android
Vulkan
ARM Mali-T880 MP12 (dodeca core)
Samsung Galaxy S7 edge (Mali-T880, SM-G935x)
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