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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy S7 edge (Mali-T880, SM-G935x)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
Car Chase
OpenGL ES 3.1 + AEP
450 Frames
(7.6 Fps)
825 Frames
(14.0 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
823 Frames
(13.3 Fps)
Manhattan 3.1
OpenGL ES 3.1
821 Frames
(13.3 Fps)
1516 Frames
(24.5 Fps)
Manhattan
OpenGL ES 3.0
1463 Frames
(23.6 Fps)
2114 Frames
(34.1 Fps)
T-Rex
OpenGL ES 2.0
2655 Frames
(47.4 Fps)
4163 Frames
(74.3 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
865 Frames
(28.8 Fps)
2358 Frames
(39.3 Fps)
ALU 2
OpenGL ES 3.0
630 Frames
(21.0 Fps)
2233 Frames
(37.2 Fps)
Driver Overhead 2
OpenGL ES 3.0
258 Frames
(8.6 Fps)
536 Frames
(8.9 Fps)
Texturing
OpenGL ES 3.0
5185 MTexels/s
5094 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3305 mB PSNR
Render Quality - HP
OpenGL ES 2.0
4045 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
203 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
441 Frames
(7.1 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
200 min
Long term performance - T-Rex
OpenGL ES 2.0
1482 Frames
(26.5 Fps)
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-T880 MP12 (dodeca core)
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-T880 MP12 (dodeca core)
Samsung Galaxy S7 edge (Mali-T880, SM-G935x)
Android
Vulkan
ARM Mali-T880 MP12 (dodeca core)
Samsung Galaxy S7 edge (Mali-T880, SM-G935x)
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