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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy S7 (Mali-T880, SM-G930x)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
Car Chase
OpenGL ES 3.1 + AEP
461 Frames
(7.8 Fps)
845 Frames
(14.3 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
843 Frames
(13.6 Fps)
Manhattan 3.1
OpenGL ES 3.1
842 Frames
(13.6 Fps)
1552 Frames
(25.0 Fps)
Manhattan
OpenGL ES 3.0
1506 Frames
(24.3 Fps)
2180 Frames
(35.2 Fps)
T-Rex
OpenGL ES 2.0
2699 Frames
(48.2 Fps)
4267 Frames
(76.2 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
884 Frames
(29.5 Fps)
2414 Frames
(40.2 Fps)
ALU 2
OpenGL ES 3.0
644 Frames
(21.5 Fps)
2276 Frames
(37.9 Fps)
Driver Overhead 2
OpenGL ES 3.0
263 Frames
(8.8 Fps)
548 Frames
(9.1 Fps)
Texturing
OpenGL ES 3.0
5276 MTexels/s
5174 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3310 mB PSNR
Render Quality - HP
OpenGL ES 2.0
4042 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
166 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
464 Frames
(7.5 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
176 min
Long term performance - T-Rex
OpenGL ES 2.0
1581 Frames
(28.2 Fps)
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-T880 MP12 (dodeca core)
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-T880 MP12 (dodeca core)
Samsung Galaxy S7 (Mali-T880, SM-G930x)
Android
Vulkan
ARM Mali-T880 MP12 (dodeca core)
Samsung Galaxy S7 (Mali-T880, SM-G930x)
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