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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy S20 Ultra 5G (SM-G988U1)
Graphics
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
563 Frames
(8.8 Fps)
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
1748 Frames
(27.2 Fps)
3346 Frames
(52.1 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
1147 Frames
(17.8 Fps)
1269 Frames
(19.7 Fps)
Car Chase
OpenGL ES 3.1 + AEP
1284 Frames
(21.7 Fps)
2746 Frames
(46.5 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
2621 Frames
(42.3 Fps)
Manhattan 3.1
OpenGL ES 3.1
2128 Frames
(34.3 Fps)
4052 Frames
(65.4 Fps)
Manhattan
OpenGL ES 3.0
3254 Frames
(52.5 Fps)
5817 Frames
(93.8 Fps)
T-Rex
OpenGL ES 2.0
3359 Frames
(60.0 Fps)
8655 Frames
(154.6 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
1803 Frames
(60.1 Fps)
8370 Frames
(139.5 Fps)
ALU 2
OpenGL ES 3.0
1803 Frames
(60.1 Fps)
11838 Frames
(197.3 Fps)
Driver Overhead 2
OpenGL ES 3.0
1802 Frames
(60.1 Fps)
7344 Frames
(122.4 Fps)
Texturing
OpenGL ES 3.0
23269 MTexels/s
24172 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2510 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3631 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
N/A
Long term performance - Manhattan 3.1
OpenGL ES 3.1
N/A
Battery lifetime - T-Rex
OpenGL ES 2.0
Failed / Not supported
Long term performance - T-Rex
OpenGL ES 2.0
Failed / Not supported
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 650
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 650
Samsung Galaxy S20 Ultra 5G (SM-G988U1)
Android
Vulkan
Qualcomm Adreno™ 650
Samsung Galaxy S20 Ultra 5G (SM-G988U1)
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