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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy S20 Ultra 5G (SM-G988U1)
Graphics
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
584 Frames
(9.1 Fps)
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
1815 Frames
(28.2 Fps)
3505 Frames
(54.5 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
1156 Frames
(18.0 Fps)
1329 Frames
(20.7 Fps)
Car Chase
OpenGL ES 3.1 + AEP
1514 Frames
(25.6 Fps)
3050 Frames
(51.6 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
3190 Frames
(51.5 Fps)
Manhattan 3.1
OpenGL ES 3.1
2512 Frames
(40.5 Fps)
5149 Frames
(83.1 Fps)
Manhattan
OpenGL ES 3.0
3540 Frames
(57.1 Fps)
7444 Frames
(120.1 Fps)
T-Rex
OpenGL ES 2.0
3369 Frames
(60.2 Fps)
11274 Frames
(201.3 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
1807 Frames
(60.2 Fps)
8734 Frames
(145.6 Fps)
ALU 2
OpenGL ES 3.0
1807 Frames
(60.2 Fps)
12053 Frames
(200.9 Fps)
Driver Overhead 2
OpenGL ES 3.0
1807 Frames
(60.2 Fps)
7603 Frames
(126.7 Fps)
Texturing
OpenGL ES 3.0
23609 MTexels/s
24424 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2510 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3634 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
N/A
Long term performance - Manhattan 3.1
OpenGL ES 3.1
N/A
Battery lifetime - T-Rex
OpenGL ES 2.0
Failed / Not supported
Long term performance - T-Rex
OpenGL ES 2.0
Failed / Not supported
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 650
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 650
Samsung Galaxy S20 Ultra 5G (SM-G988U1)
Android
Vulkan
Qualcomm Adreno™ 650
Samsung Galaxy S20 Ultra 5G (SM-G988U1)
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