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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy Note 8 (Mali-G71, SM-N950)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
N/A
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
Failed / Not supported
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
Failed / Not supported
Car Chase
OpenGL ES 3.1 + AEP
668 Frames
(11.3 Fps)
1339 Frames
(22.7 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
1328 Frames
(21.4 Fps)
Manhattan 3.1
OpenGL ES 3.1
1134 Frames
(18.3 Fps)
2184 Frames
(35.2 Fps)
Manhattan
OpenGL ES 3.0
1988 Frames
(32.1 Fps)
3101 Frames
(50.0 Fps)
T-Rex
OpenGL ES 2.0
3069 Frames
(54.8 Fps)
5736 Frames
(102.4 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
1014 Frames
(33.8 Fps)
2882 Frames
(48.0 Fps)
ALU 2
OpenGL ES 3.0
1613 Frames
(53.8 Fps)
6410 Frames
(106.8 Fps)
Driver Overhead 2
OpenGL ES 3.0
347 Frames
(11.6 Fps)
684 Frames
(11.4 Fps)
Texturing
OpenGL ES 3.0
7798 MTexels/s
7676 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3270 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3623 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
170 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
831 Frames
(13.4 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
192 min
Long term performance - T-Rex
OpenGL ES 2.0
2388 Frames
(42.7 Fps)
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-G71
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-G71
Samsung Galaxy Note 8 (Mali-G71, SM-N950)
Android
Vulkan
ARM Mali-G71
Samsung Galaxy Note 8 (Mali-G71, SM-N950)
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