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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy Note 8 (Mali-G71, SM-N950)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
N/A
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
Failed / Not supported
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
Failed / Not supported
Car Chase
OpenGL ES 3.1 + AEP
639 Frames
(10.8 Fps)
1265 Frames
(21.4 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
1256 Frames
(20.3 Fps)
Manhattan 3.1
OpenGL ES 3.1
1101 Frames
(17.8 Fps)
2056 Frames
(33.2 Fps)
Manhattan
OpenGL ES 3.0
1910 Frames
(30.8 Fps)
2895 Frames
(46.7 Fps)
T-Rex
OpenGL ES 2.0
2955 Frames
(52.8 Fps)
5484 Frames
(97.9 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
802 Frames
(26.7 Fps)
2568 Frames
(42.8 Fps)
ALU 2
OpenGL ES 3.0
1555 Frames
(51.9 Fps)
6070 Frames
(101.2 Fps)
Driver Overhead 2
OpenGL ES 3.0
336 Frames
(11.2 Fps)
654 Frames
(10.9 Fps)
Texturing
OpenGL ES 3.0
7606 MTexels/s
7198 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3229 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3577 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Long term performance - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
(2.9 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
Failed / Not supported
Long term performance - T-Rex
OpenGL ES 2.0
Failed / Not supported
(18.6 Fps)
|
Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-G71
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-G71
Samsung Galaxy Note 8 (Mali-G71, SM-N950)
Android
Vulkan
ARM Mali-G71
Samsung Galaxy Note 8 (Mali-G71, SM-N950)
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