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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy Note 8 (Mali-G71, SM-N950)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
N/A
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
Failed / Not supported
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
Failed / Not supported
Car Chase
OpenGL ES 3.1 + AEP
684 Frames
(11.6 Fps)
1468 Frames
(24.8 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
1391 Frames
(22.4 Fps)
Manhattan 3.1
OpenGL ES 3.1
1119 Frames
(18.1 Fps)
2202 Frames
(35.5 Fps)
Manhattan
OpenGL ES 3.0
2006 Frames
(32.4 Fps)
3154 Frames
(50.9 Fps)
T-Rex
OpenGL ES 2.0
3247 Frames
(58.0 Fps)
5891 Frames
(105.2 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
1032 Frames
(34.4 Fps)
2906 Frames
(48.4 Fps)
ALU 2
OpenGL ES 3.0
1629 Frames
(54.3 Fps)
6501 Frames
(108.4 Fps)
Driver Overhead 2
OpenGL ES 3.0
306 Frames
(10.2 Fps)
613 Frames
(10.2 Fps)
Texturing
OpenGL ES 3.0
7972 MTexels/s
7815 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3270 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3628 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
173 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
832 Frames
(13.4 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
181 min
Long term performance - T-Rex
OpenGL ES 2.0
2400 Frames
(42.9 Fps)
|
Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-G71
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-G71
Samsung Galaxy Note 8 (Mali-G71, SM-N950)
Android
Vulkan
ARM Mali-G71
Samsung Galaxy Note 8 (Mali-G71, SM-N950)
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