3D Graphics Performance of Samsung Galaxy J7 2017 (Mali-T830, SM-J727A)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 236 Frames
      (3.7 Fps)
    • 112 Frames
      (1.7 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • 40 Frames
      (0.6 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 226 Frames
      (3.8 Fps)
    • 111 Frames
      (1.9 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 103 Frames
      (1.7 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 450 Frames
      (7.3 Fps)
    • 198 Frames
      (3.2 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 619 Frames
      (10.0 Fps)
    • 317 Frames
      (5.1 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1080 Frames
      (19.3 Fps)
    • 673 Frames
      (12.0 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 396 Frames
      (13.2 Fps)
    • 502 Frames
      (8.4 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 256 Frames
      (8.5 Fps)
    • 233 Frames
      (3.9 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 137 Frames
      (4.6 Fps)
    • 299 Frames
      (5.0 Fps)
    • Texturing
      OpenGL ES 3.0
    • 576 MTexels/s
    • 703 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3307 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4028 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported