3D Graphics Performance of Samsung Galaxy J7 2017 (Mali-T830, SM-J727A)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 236 Frames
      (3.7 Fps)
    • 112 Frames
      (1.7 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
      (0.9 Fps)
    • 40 Frames
      (0.6 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 211 Frames
      (3.6 Fps)
    • 105 Frames
      (1.8 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 99 Frames
      (1.6 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 428 Frames
      (6.9 Fps)
    • 186 Frames
      (3.0 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 601 Frames
      (9.7 Fps)
    • 297 Frames
      (4.8 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1014 Frames
      (18.1 Fps)
    • 635 Frames
      (11.4 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 239 Frames
      (8.0 Fps)
    • 403 Frames
      (6.7 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 251 Frames
      (8.4 Fps)
    • 179 Frames
      (3.0 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 151 Frames
      (5.0 Fps)
    • 322 Frames
      (5.4 Fps)
    • Texturing
      OpenGL ES 3.0
    • 549 MTexels/s
    • 646 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3307 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4028 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported