3D Graphics Performance of Samsung Galaxy A9 (SM-A9000)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 324 Frames
      (5.5 Fps)
    • 319 Frames
      (5.4 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 290 Frames
      (4.7 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 577 Frames
      (9.3 Fps)
    • 578 Frames
      (9.3 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 882 Frames
      (14.2 Fps)
    • 884 Frames
      (14.3 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1836 Frames
      (32.8 Fps)
    • 1808 Frames
      (32.3 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 363 Frames
      (12.1 Fps)
    • 717 Frames
      (12.0 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 588 Frames
      (19.6 Fps)
    • 1174 Frames
      (19.6 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 295 Frames
      (9.9 Fps)
    • 642 Frames
      (10.7 Fps)
    • Texturing
      OpenGL ES 3.0
    • 3619 MTexels/s
    • 3508 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2512 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 329 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1794 Frames
      (32.0 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 510