3D Graphics Performance of Samsung Galaxy A9 (SM-A9000)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 324 Frames
      (5.5 Fps)
    • 319 Frames
      (5.4 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 291 Frames
      (4.7 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 576 Frames
      (9.3 Fps)
    • 577 Frames
      (9.3 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 877 Frames
      (14.2 Fps)
    • 879 Frames
      (14.2 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1835 Frames
      (32.8 Fps)
    • 1820 Frames
      (32.5 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 370 Frames
      (12.3 Fps)
    • 731 Frames
      (12.2 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 595 Frames
      (19.9 Fps)
    • 1172 Frames
      (19.5 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 347 Frames
      (11.6 Fps)
    • 730 Frames
      (12.2 Fps)
    • Texturing
      OpenGL ES 3.0
    • 3637 MTexels/s
    • 3523 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2512 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 329 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1794 Frames
      (32.0 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 510