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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy A8 2016 (SM-A810)
Graphics
Info
High-Level Tests
Onscreen
Offscreen
Car Chase
OpenGL ES 3.1 + AEP
529 Frames
(9.0 Fps)
529 Frames
(9.0 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
570 Frames
(9.2 Fps)
Manhattan 3.1
OpenGL ES 3.1
1014 Frames
(16.4 Fps)
987 Frames
(15.9 Fps)
Manhattan
OpenGL ES 3.0
1517 Frames
(24.5 Fps)
1432 Frames
(23.1 Fps)
T-Rex
OpenGL ES 2.0
2881 Frames
(51.5 Fps)
3113 Frames
(55.6 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
793 Frames
(26.4 Fps)
1558 Frames
(26.0 Fps)
ALU 2
OpenGL ES 3.0
602 Frames
(20.1 Fps)
1207 Frames
(20.1 Fps)
Driver Overhead 2
OpenGL ES 3.0
168 Frames
(5.6 Fps)
345 Frames
(5.8 Fps)
Texturing
OpenGL ES 3.0
4016 MTexels/s
3990 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3292 mB PSNR
Render Quality - HP
OpenGL ES 2.0
4045 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Long term performance - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Battery lifetime - T-Rex
OpenGL ES 2.0
Failed / Not supported
Long term performance - T-Rex
OpenGL ES 2.0
Failed / Not supported
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-T760 MP8 (octa core)
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-T760 MP8 (octa core)
Samsung Galaxy A8 2016 (SM-A810)
Android
Vulkan
ARM Mali-T760 MP8 (octa core)
Samsung Galaxy A8 2016 (SM-A810)
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