3D Graphics Performance of OnePlus 5T (A5010)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • 238 Frames
      (3.7 Fps)
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 1261 Frames
      (19.6 Fps)
    • 1355 Frames
      (21.1 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 801 Frames
      (12.5 Fps)
    • 514 Frames
      (8.0 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 1303 Frames
      (22.1 Fps)
    • 1381 Frames
      (23.4 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 1256 Frames
      (20.3 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 2172 Frames
      (35.0 Fps)
    • 2320 Frames
      (37.4 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 3068 Frames
      (49.5 Fps)
    • 3373 Frames
      (54.4 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3350 Frames
      (59.8 Fps)
    • 5804 Frames
      (103.7 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1795 Frames
      (59.9 Fps)
    • 4651 Frames
      (77.5 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1796 Frames
      (59.9 Fps)
    • 5222 Frames
      (87.0 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 1270 Frames
      (42.3 Fps)
    • 2722 Frames
      (45.4 Fps)
    • Texturing
      OpenGL ES 3.0
    • 9630 MTexels/s
    • 9427 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 150 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 2087 Frames
      (33.7 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 271 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 3343 Frames
      (59.7 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 540

Results from other configurations are available.