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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
NVIDIA Shield Android TV
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
N/A
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
2269 Frames
(35.3 Fps)
2283 Frames
(35.5 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
1458 Frames
(22.7 Fps)
861 Frames
(13.4 Fps)
Car Chase
OpenGL ES 3.1 + AEP
1492 Frames
(25.3 Fps)
1560 Frames
(26.4 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
1456 Frames
(23.5 Fps)
Manhattan 3.1
OpenGL ES 3.1
2419 Frames
(39.0 Fps)
2567 Frames
(41.4 Fps)
Manhattan
OpenGL ES 3.0
3025 Frames
(48.8 Fps)
3545 Frames
(57.2 Fps)
T-Rex
OpenGL ES 2.0
3185 Frames
(56.9 Fps)
6048 Frames
(108.0 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
1338 Frames
(44.6 Fps)
6852 Frames
(114.2 Fps)
ALU 2
OpenGL ES 3.0
1603 Frames
(53.5 Fps)
5471 Frames
(91.2 Fps)
Driver Overhead 2
OpenGL ES 3.0
750 Frames
(25.0 Fps)
1506 Frames
(25.1 Fps)
Texturing
OpenGL ES 3.0
11257 MTexels/s
11303 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2522 mB PSNR
Render Quality - HP
OpenGL ES 2.0
4317 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Long term performance - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Battery lifetime - T-Rex
OpenGL ES 2.0
N/A
Long term performance - T-Rex
OpenGL ES 2.0
N/A
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
NVIDIA® Tegra® X1
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
NVIDIA® Tegra® X1
NVIDIA Shield Android TV
Android
Vulkan
NVIDIA® Tegra® X1
NVIDIA Shield Android TV
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