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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Meizu Pro 6
Graphics
Info
High-Level Tests
Onscreen
Offscreen
Car Chase
OpenGL ES 3.1 + AEP
354 Frames
(6.0 Fps)
350 Frames
(5.9 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
358 Frames
(5.8 Fps)
Manhattan 3.1
OpenGL ES 3.1
646 Frames
(10.4 Fps)
645 Frames
(10.4 Fps)
Manhattan
OpenGL ES 3.0
995 Frames
(16.1 Fps)
1002 Frames
(16.2 Fps)
T-Rex
OpenGL ES 2.0
1829 Frames
(32.7 Fps)
1952 Frames
(34.9 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
467 Frames
(15.6 Fps)
927 Frames
(15.5 Fps)
ALU 2
OpenGL ES 3.0
530 Frames
(17.7 Fps)
1063 Frames
(17.7 Fps)
Driver Overhead 2
OpenGL ES 3.0
231 Frames
(7.7 Fps)
471 Frames
(7.9 Fps)
Texturing
OpenGL ES 3.0
2262 MTexels/s
2255 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3310 mB PSNR
Render Quality - HP
OpenGL ES 2.0
4031 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
199 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
349 Frames
(5.6 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
130 min
Long term performance - T-Rex
OpenGL ES 2.0
1066 Frames
(19.0 Fps)
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-T880 MP4 (quad core)
Change OS/API/Etc.
Android
OpenGL
ARM Mali-T880 MP4 (quad core)
Meizu Pro 6
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