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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Meizu MX4 Pro
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
N/A
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
N/A
N/A
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
N/A
N/A
Car Chase
OpenGL ES 3.1 + AEP
N/A
N/A
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
Failed / Not supported
Manhattan 3.1
OpenGL ES 3.1
168 Frames
(2.7 Fps)
331 Frames
(5.3 Fps)
Manhattan
OpenGL ES 3.0
362 Frames
(5.8 Fps)
639 Frames
(10.3 Fps)
T-Rex
OpenGL ES 2.0
865 Frames
(15.5 Fps)
1345 Frames
(24.0 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
N/A
N/A
ALU 2
OpenGL ES 3.0
133 Frames
(4.5 Fps)
572 Frames
(9.5 Fps)
Driver Overhead 2
OpenGL ES 3.0
180 Frames
(6.0 Fps)
345 Frames
(5.8 Fps)
Texturing
OpenGL ES 3.0
1912 MTexels/s
1792 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3157 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3855 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Long term performance - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
(0.7 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
Failed / Not supported
Long term performance - T-Rex
OpenGL ES 2.0
Failed / Not supported
(2.6 Fps)
|
Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-T628
Change OS/API/Etc.
Android
OpenGL
ARM Mali-T628
Meizu MX4 Pro
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