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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Huawei P10 (VTR-xxx)
Graphics
Info
High-Level Tests
Onscreen
Offscreen
Car Chase
OpenGL ES 3.1 + AEP
656 Frames
(11.1 Fps)
644 Frames
(10.9 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
693 Frames
(11.2 Fps)
Manhattan 3.1
OpenGL ES 3.1
1219 Frames
(19.7 Fps)
1205 Frames
(19.4 Fps)
Manhattan
OpenGL ES 3.0
1724 Frames
(27.8 Fps)
1772 Frames
(28.6 Fps)
T-Rex
OpenGL ES 2.0
3018 Frames
(53.9 Fps)
3229 Frames
(57.7 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
1720 Frames
(57.4 Fps)
3780 Frames
(63.0 Fps)
ALU 2
OpenGL ES 3.0
1545 Frames
(51.5 Fps)
2852 Frames
(47.5 Fps)
Driver Overhead 2
OpenGL ES 3.0
343 Frames
(11.5 Fps)
714 Frames
(11.9 Fps)
Texturing
OpenGL ES 3.0
4744 MTexels/s
4466 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3270 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3628 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
160 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
1054 Frames
(17.0 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
142 min
Long term performance - T-Rex
OpenGL ES 2.0
2653 Frames
(47.4 Fps)
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-G71
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-G71
Huawei P10 (VTR-xxx)
Android
Vulkan
ARM Mali-G71
Huawei P10 (VTR-xxx)
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