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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Huawei P10 (VTR-xxx)
Graphics
Info
High-Level Tests
Onscreen
Offscreen
Car Chase
OpenGL ES 3.1 + AEP
682 Frames
(11.5 Fps)
659 Frames
(11.2 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
701 Frames
(11.3 Fps)
Manhattan 3.1
OpenGL ES 3.1
1256 Frames
(20.3 Fps)
1247 Frames
(20.1 Fps)
Manhattan
OpenGL ES 3.0
1792 Frames
(28.9 Fps)
1830 Frames
(29.5 Fps)
T-Rex
OpenGL ES 2.0
3014 Frames
(53.8 Fps)
3399 Frames
(60.7 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
1609 Frames
(53.6 Fps)
3534 Frames
(58.9 Fps)
ALU 2
OpenGL ES 3.0
1504 Frames
(50.2 Fps)
2941 Frames
(49.0 Fps)
Driver Overhead 2
OpenGL ES 3.0
354 Frames
(11.8 Fps)
742 Frames
(12.4 Fps)
Texturing
OpenGL ES 3.0
4881 MTexels/s
4459 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3260 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3616 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
160 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
1004 Frames
(16.2 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
144 min
Long term performance - T-Rex
OpenGL ES 2.0
2563 Frames
(45.8 Fps)
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-G71
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-G71
Huawei P10 (VTR-xxx)
Android
Vulkan
ARM Mali-G71
Huawei P10 (VTR-xxx)
Compare
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