3D Graphics Performance of Alcatel Flash 3

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 311 Frames
      (5.3 Fps)
    • 300 Frames
      (5.1 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 223 Frames
      (3.6 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 551 Frames
      (8.9 Fps)
    • 542 Frames
      (8.8 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 761 Frames
      (12.3 Fps)
    • 736 Frames
      (11.9 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1341 Frames
      (23.9 Fps)
    • 1332 Frames
      (23.8 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 452 Frames
      (15.1 Fps)
    • 894 Frames
      (14.9 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 513 Frames
      (17.1 Fps)
    • 1030 Frames
      (17.2 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 198 Frames
      (6.6 Fps)
    • 385 Frames
      (6.4 Fps)
    • Texturing
      OpenGL ES 3.0
    • 2175 MTexels/s
    • 2010 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3310 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4045 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T880 MP4 (quad core)