3D Graphics Performance of Alcatel Flash 3

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 347 Frames
      (5.9 Fps)
    • 335 Frames
      (5.7 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 223 Frames
      (3.6 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 627 Frames
      (10.1 Fps)
    • 603 Frames
      (9.7 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 840 Frames
      (13.6 Fps)
    • 839 Frames
      (13.5 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1512 Frames
      (27.0 Fps)
    • 1503 Frames
      (26.8 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 457 Frames
      (15.2 Fps)
    • 899 Frames
      (15.0 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 514 Frames
      (17.2 Fps)
    • 1031 Frames
      (17.2 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 221 Frames
      (7.4 Fps)
    • 435 Frames
      (7.3 Fps)
    • Texturing
      OpenGL ES 3.0
    • 2183 MTexels/s
    • 2194 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3310 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4045 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T880 MP4 (quad core)