3D Graphics Performance of Samsung SM-G906 Galaxy S5 Prime

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 177 Frames
      (3.0 Fps)
    • 326 Frames
      (5.5 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 345 Frames
      (5.6 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 347 Frames
      (5.6 Fps)
    • 709 Frames
      (11.4 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 559 Frames
      (9.0 Fps)
    • 900 Frames
      (14.5 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1073 Frames
      (19.2 Fps)
    • 1484 Frames
      (26.5 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 666 Frames
      (22.2 Fps)
    • 1816 Frames
      (30.3 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 646 Frames
      (21.5 Fps)
    • 2234 Frames
      (37.2 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 122 Frames
      (4.1 Fps)
    • 261 Frames
      (4.4 Fps)
    • Texturing
      OpenGL ES 3.0
    • 5783 MTexels/s
    • 5071 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2502 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3627 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 113 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 223 Frames
      (3.6 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 225 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 690 Frames
      (12.3 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 420