3D Graphics Performance of Samsung SM-G906 Galaxy S5 Prime

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 201 Frames
      (3.4 Fps)
    • 366 Frames
      (6.2 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 372 Frames
      (6.0 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 360 Frames
      (5.8 Fps)
    • 675 Frames
      (10.9 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 575 Frames
      (9.3 Fps)
    • 904 Frames
      (14.6 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1166 Frames
      (20.8 Fps)
    • 1677 Frames
      (30.0 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 602 Frames
      (20.1 Fps)
    • 1657 Frames
      (27.6 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 612 Frames
      (20.4 Fps)
    • 2081 Frames
      (34.7 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 117 Frames
      (3.9 Fps)
    • 262 Frames
      (4.4 Fps)
    • Texturing
      OpenGL ES 3.0
    • 5669 MTexels/s
    • 5098 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2497 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3613 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 113 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 223 Frames
      (3.6 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 224 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 736 Frames
      (13.2 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 420