3D Graphics Performance of Samsung SHV-E470S Galaxy S4 Active (Adreno 330)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • N/A
    • Manhattan
      OpenGL ES 3.0
    • 636 Frames
      (10.3 Fps)
    • 550 Frames
      (8.9 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1272 Frames
      (22.7 Fps)
    • 1196 Frames
      (21.4 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 492 Frames
      (16.4 Fps)
    • 945 Frames
      (15.8 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 115 Frames
      (3.9 Fps)
    • 249 Frames
      (4.2 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1992 MTexels/s
    • 2511 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2244 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3298 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
      (6.8 Fps)