3D Graphics Performance of Pantech V950

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • N/A
    • Manhattan
      OpenGL ES 3.0
    • 603 Frames
      (9.7 Fps)
    • 302 Frames
      (4.9 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1119 Frames
      (20.0 Fps)
    • 681 Frames
      (12.2 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 1799 Frames
      (60.0 Fps)
    • 469 Frames
      (7.8 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 158 Frames
      (5.3 Fps)
    • 320 Frames
      (5.3 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1088 MTexels/s
    • 1192 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2427 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3624 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 421 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1113 Frames
      (19.9 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 405