3D Graphics Performance of Alcatel 5090

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 157 Frames
      (2.7 Fps)
    • 143 Frames
      (2.4 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 151 Frames
      (2.4 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 308 Frames
      (5.0 Fps)
    • 282 Frames
      (4.6 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 454 Frames
      (7.3 Fps)
    • 425 Frames
      (6.9 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 979 Frames
      (17.5 Fps)
    • 932 Frames
      (16.6 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 367 Frames
      (12.3 Fps)
    • 703 Frames
      (11.7 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 190 Frames
      (6.4 Fps)
    • 350 Frames
      (5.8 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 142 Frames
      (4.8 Fps)
    • 289 Frames
      (4.8 Fps)
    • Texturing
      OpenGL ES 3.0
    • 935 MTexels/s
    • 941 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3310 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4045 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 419 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 969 Frames
      (17.3 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T860 MP2 (dual core)