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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Nokia 6 (TA-1000, TA-1003, TA-1021, TA-1025, TA-1033, TA-1039)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
N/A
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
Failed / Not supported
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
Failed / Not supported
Car Chase
OpenGL ES 3.1 + AEP
153 Frames
(2.6 Fps)
154 Frames
(2.6 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
156 Frames
(2.5 Fps)
Manhattan 3.1
OpenGL ES 3.1
282 Frames
(4.6 Fps)
286 Frames
(4.6 Fps)
Manhattan
OpenGL ES 3.0
437 Frames
(7.1 Fps)
444 Frames
(7.2 Fps)
T-Rex
OpenGL ES 2.0
900 Frames
(16.1 Fps)
923 Frames
(16.5 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
189 Frames
(6.3 Fps)
399 Frames
(6.7 Fps)
ALU 2
OpenGL ES 3.0
225 Frames
(7.5 Fps)
448 Frames
(7.5 Fps)
Driver Overhead 2
OpenGL ES 3.0
295 Frames
(9.9 Fps)
648 Frames
(10.8 Fps)
Texturing
OpenGL ES 3.0
1362 MTexels/s
1373 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2510 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3631 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
367 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
280 Frames
(4.5 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
442 min
Long term performance - T-Rex
OpenGL ES 2.0
870 Frames
(15.6 Fps)
|
Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 505
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 505
Nokia 6 (TA-1000, TA-1003, TA-1021, TA-1025, TA-1033, TA-1039)
Android
Vulkan
Qualcomm Adreno™ 505
Nokia 6 (TA-1000, TA-1003, TA-1021, TA-1025, TA-1033, TA-1039)
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