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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Asus ZenFone 3 Max (octa, X008D ZC520TL)
Graphics
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
N/A
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
N/A
N/A
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
N/A
N/A
Car Chase
OpenGL ES 3.1 + AEP
N/A
N/A
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
N/A
Manhattan 3.1
OpenGL ES 3.1
390 Frames
(6.3 Fps)
161 Frames
(2.6 Fps)
Manhattan
OpenGL ES 3.0
549 Frames
(8.9 Fps)
254 Frames
(4.1 Fps)
T-Rex
OpenGL ES 2.0
1087 Frames
(19.4 Fps)
621 Frames
(11.1 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
N/A
N/A
ALU 2
OpenGL ES 3.0
239 Frames
(8.0 Fps)
197 Frames
(3.3 Fps)
Driver Overhead 2
OpenGL ES 3.0
139 Frames
(4.6 Fps)
279 Frames
(4.7 Fps)
Texturing
OpenGL ES 3.0
648 MTexels/s
755 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3289 mB PSNR
Render Quality - HP
OpenGL ES 2.0
4036 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
N/A
Long term performance - Manhattan 3.1
OpenGL ES 3.1
N/A
Battery lifetime - T-Rex
OpenGL ES 2.0
N/A
Long term performance - T-Rex
OpenGL ES 2.0
N/A
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-T720
Change OS/API/Etc.
Android
OpenGL
ARM Mali-T720
Asus ZenFone 3 Max (octa, X008D ZC520TL)
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